Shiny, subtle, and surprisingly savage
Its great to have removal thats versatile in different game situations, but do mind the loss of life
Time Warp + Temporal Manipulation Time Warp and Temporal Manipulation are two peas in the same time-bending pod
however, its 3-cost and modest break point combined with **Fragment** make it relatively easy to blunt with 2+ DEFENSE cards, so its generally weaker than more consistent pressure cards like **Herald of Erudition**, **Herald of Protection**, or efficient aura generators that dont rely on hitting to gain value
NOT COMPATIBLE with Sports Card
There are many games like Magic The Gathering, but only a few of them offer a variety of different playstyles while maintaining a good balance in other aspects of a card game